You may notice, if you're observant, that if you look downwards out some of the windows, Earth is partially visible. Yet in other places, it isn't. This is described fully in the technote for level 13 (Alpha Station).
The other cool trick here is the explosion at the end. If you're in run mode, it lifts you up, throws you against the wall, and you'll fall back down in a couple seconds and "pass out" (teleport out). If you're not in run mode, it just throws you back and then you "pass out". Well, obviously the teleporting out is achieved by having auto-exit polys all over the place. But how's the explosion done?
Well, it's done with lava. How's that possible, you say, the level is a Jjaro level, and that means the only liquid available is Jjaro slime? Well, with Chisel for one. Using the Media Munger plug-in, I changed liquids 4 and 5 to lava.
There's more information on using multiple media in one map in the notes for level 4 (CPS Central). Be sure to read it, as it's important. If you don't, you will most likely end up crashing the Infinity engine when playing your map.
This page copyright 1995-2004 by Thomas Reed.